Organizing through Video Games

8 04 2009

 

Halo 3

Halo 3

Left 4 Dead

Left 4 Dead

Mario Kart

Mario Kart

 

 

Video Games generally have a bad rap in the mainstream.  Video Games are the blame for obesity of kids, violent behavior at school, and lack of social skills.  However, in this post I would like to examine the benefits of Video Games in relations to organizing.  

Now days, more and more multi-player games can be found on the shelf of your local gaming store from “Halo” and “Left 4 Dead” to “Mario Kart” and “World of Warcraft”.  These games require more than one dominant player and dare I say, team work.  In a society where we place the individual before the collective, this may be a hard concept to grasp as frustration is likely to brew within minutes of gameplay.  

A smart organizer can use the tool of video games as a teaching tool for teamwork, which can translate to real material skills in “real” everyday life.  The importance in collectivizing is important when organizing.  It allows other members of the organization to understand the struggles and/or contributions of the individual.  This also allows for the organization to help the individual out with any particular troubles.  

In Mario Kart, on the Nintendo Game Cube, when you play with a friend on the same team, you have to coordinate attacks while driving, not an easy task to do but with diligence, patience, and practice-your team will be a force to reckon with. Coordinating attacks can be found in different games such as “Halo” and “Left 4 dead”.  In “Left 4 dead,” my friend, Lyle, was attacked by zombies while his friend John Eric bailed out on him while laughing.  The importance of teamwork can be the matter of life and death in the gaming world or in real life-It could also mean the difference between having a successful event or a disastrous one.  

In Halo, I love to say, “we can’t save the world by ourselves… we will need to organize folks to help with that process.”If we do not train other teammates to become as great, the enemy will just take out the primary key player and the team will dissolve in gameplay, leadership, and coordination. After the assassinations of Martin Luther King Jr. and Malcolm X, there was a large vacuum of leadership and mass appeal that the movement in the United States to National Liberation by self determination and any means necessary went dormant over time.  We need gamers to train new leaders!  We need those leaders out in the communities where they will make a real difference to the world and not just a virtual one.  

When it comes to meeting the youth, oftentimes picking up a control pad can go a long way into knowing them.  After playing a game, the challenge is getting off the sofa and back to where the broad masses are.  Oh, the life of the petti-b…god bless us.

Advertisements